Unify weapon colors
There are some inconsistencies - e.g. SG uses brown crosshair but blue icon, MG uses yellow crosshair but green icon, crylink has a white icon on xonstats, etc.
Do we want each weapon to have exactly one color associated with it?
Should we color code them in more places - e.g. tips, menu, etc.? I think this might make it easier for players to associate names and icons because currently there are not many places where they're seen together and new players struggle to name weapons (often use numbers or descriptions). OTOH it might look bad. (Here are colors according to crosshair to test it out:
^xf77Blaster ^x730Shotgun ^xff0Machine Gun ^xf00Mortar ^x07fElectro ^xf7fCrylink ^x7ffVortex ^xff7Hagar ^xff0Devastator.)
Are there colors we wanna avoid? It would be nice to flash the crosshair green when picking up an item so we might wanna avoid associating green with a weapon. Overkill also used to flash the crosshair red when hitting an enemy - i'd like to restore this behavior at least in overkill but mortar is already red - though we might want this only for hitscan weapons. Getting hit could use some indication as well - again red comes to mind, though we might want a directional indicator instead of just flashing the crosshair.