Domination and Onslaught control points should require standing nearby to capture instead of touch
Gameplay in Domination and Onslaught is completely lopsided due to the mechanic where you need to touch a control point to instantly change its team - this offers no counterplay, just a race around the map trying to touch them all before time runs out.
Control points should require the player stand near them with a capture progress bar, if enemies surround it there will be a power struggle on the progress bar, requiring more team support to fight back and defend or capture the point.