Too easy to shoot floors/walls with g_shootfromeye 0
g_shootfromeye 0 is default and used on most casual vanilla servers. While I understand the argument that it makes the shots look realistic it really breaks the gameplay because it's too easy to accidentally shoot floor or walls with projectile weapons heavily damaging yourself. Crosshair blur isn't reliable enough cause you have no time to pay attention to the blur in heat of fast-paced battles.
The simplest solution I'd be happy with would be use g_shootfromeye 1 as default, but unfortunately most of xon devs are strongly against such decision which would enormously enhance the gameplay. Maybe there can be other solutions, but the current floor/wall shooting is totally unacceptable in a fast-paced game like xonotic.