Weapons panel should use actual weapon order and show keybinds
Currently it uses the hardcoded order instead of the Weapon Priority List even when the priority is used for switching and shows what i presume is the impulse number.
It would be much more useful if it showed the actual order that will be used for switching (the hardcoded order or priority depending which is selected) and the keybind(s). It could also show the name (maybe only when switching so the HUD is not overloaded with text) since our custom names are confusing for new players (e.g. calling grenade launcher "mortar" and rocket launcher "devastator").