Hagar animation glitchy
- When firing continuously, the recoil doesn't align with the shots, it also briefly stops spinning after every turn instead of continuing smoothly
- After the spinning animation ends, it abruptly jumps into it's default position
The animation stops every cycle as intended, since it would be very hard to make the spinning loop look good otherwise. Aligning with shots is impossible to to network latency.
The switching back to regular animation is a bit rough on the hagar (unlike other weapons), due to the way it forces the looping of its animation. A fix is indeed needed for this, but that is a task for someone else (probably post-release).