translation fix: properly describe TrueAim
Currently there is
None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when you would not hit the wall; Enemies: also enlarge the crosshair when you would hit an enemy
From what I understand in TrueAim crosshair is blurred when you would hit wall... but this message seems to tell otherwise? Suggested fixes: TrueAim: blur the crosshair when you would hit the wall; or TrueAim: blur the crosshair when you wouldn't hit the target;