Micro stutter with linux64_SDL
Occasionally there is a small stutter that is noticeable while playing. FPS doesn't dip down at all, but it is noticeable and makes it harder to play. This doesn't happen with linux64_glx, but glx has it's own share of issues. The same thing is reported from multiple people. It is also not server/map/game mode specific, it happens everywhere. Happens in both 0.8.1 and git client.
My system specs are below:
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Intel 4790
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Integrated Intel Graphics - intel drivers
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Manjaro with kernel 4.4
Also happens to z:
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Intel 6700k
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AMD HD 7870 - mesa drivers
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Linux Mint with kernel 4.4