%x in formatted message only catches solid entities
Players can not create binds that subsitute %x for items they would be pointing to. Replacing the call to WarpZone_crosshair_trace
with crosshair_trace_plusvisibletriggers
fixes this, but would not work through warpzones.
Is it possible to use the same trick as in crosshair_trace_plusvisibletriggers
to create a warpzone version of it? Are there any drawbacks to it? I can't think of non-item visible triggers.
Not sure if it's a bug or feature request so I'm tagging it as both. This feature originally used the prydon cursor, then crosshair_trace, then the warpzone crosshair_trace. I don't remember whether the prydon cursor hit visible triggers or not.