Debugger created issue #1509 (closed) on 2013-04-18T17:27:28Z:
Hitsounds need to be reworked:
Add a sound when you shoot a frozen player
Change the current hitsound (sound when hitting a shot on an opponent) to: Add a hitsound dependend on the damage done to the target (when hitting it).
Suggestion: (when using e.g. 3 different hitsounds)
30-70 dmg> hitsound2
70+ dmg -> hitsound
More ideas about this?