Commit dd8b70da authored by terencehill's avatar terencehill

Fix 2 strings. Fixes #1871 and #1872

parent 4690a756
Pipeline #7329536 failed with stages
in 14 minutes and 40 seconds
......@@ -405,7 +405,7 @@ REGISTER_GAMETYPE(NEXBALL, NEW(NexBall));
CLASS(FreezeTag, Gametype)
INIT(FreezeTag)
{
this.gametype_init(this, _("Freeze Tag"),"ft","g_freezetag",true,"","timelimit=20 pointlimit=10 teams=2 leadlimit=0",_("Kill enemies to freeze them, stand next to teammates to revive them, freeze the most enemies to win"));
this.gametype_init(this, _("Freeze Tag"),"ft","g_freezetag",true,"","timelimit=20 pointlimit=10 teams=2 leadlimit=0",_("Kill enemies to freeze them, stand next to frozen teammates to revive them; freeze all enemies to win"));
}
METHOD(FreezeTag, m_parse_mapinfo, bool(string k, string v))
{
......
......@@ -125,7 +125,7 @@ void XonoticGameCrosshairSettingsTab_fill(entity me)
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Hit testing:")));
setDependent(e, "crosshair_enabled", 1, 2);
me.TD(me, 1, 2, e = makeXonoticTextSlider_T("crosshair_hittest",
_("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when you would not hit the wall; Enemies: also enlarge the crosshair when you would hit an enemy")));
_("None: do not do hit tests for the crosshair; TrueAim: blur the crosshair when there's an obstacle between your gun and the target; Enemies: also enlarge the crosshair when you would hit an enemy")));
e.addValue(e, ZCTX(_("HTTST^Disabled")), "0");
e.addValue(e, ZCTX(_("HTTST^TrueAim")), "1");
e.addValue(e, ZCTX(_("HTTST^Enemies")), "1.25");
......
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