Merge branch 'sev/menu_charmap' into 'master'
Improved playername charmap The current playername charmap is of quite a low quality: - It uses a low-resolution, pre-rendered image of the characters - The arrangement of the characters is random and redundant This branch reimplements the charmap: - The characters are defined in the qc sourcefile and rendered in-game - They are arranged in a more logical way - I've added the new Unicode dingbats from the Xolonium font (currently requires checkout of branch sev/xolonium in the main xonotic repo) ![charmap](https://gitlab.com/uploads/xonotic/xonotic-data.pk3dir/ce6d73410d/charmap.png) For maintainability, I would prefer to directly include the UTF-8 encoded characters in the sourcefile, instead of the hex value, e.g. strzone("★"). But I first wanted to ask for your policy/opinion about including non-ASCII characters. See merge request !60
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