Commit 5e2a3ccc authored by Mircea Kitsune's avatar Mircea Kitsune

Second requirement for merge; Add the effect to the menu and presets. I don't...

Second requirement for merge; Add the effect to the menu and presets. I don't agree with this, but fine
parent 212548c2
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 0
cl_decals_time 4
cl_particles_quality 1
cl_damageeffect 1
gl_flashblend 0
gl_picmip -1
gl_texture_anisotropy 16
......
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 0
cl_decals_time 2
cl_particles_quality 0.4
cl_damageeffect 0
gl_flashblend 1
gl_picmip 1
gl_texture_anisotropy 1
......
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 0
cl_decals_time 2
cl_particles_quality 1
cl_damageeffect 0
gl_flashblend 0
gl_picmip 0
gl_texture_anisotropy 1
......
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 0
cl_decals_time 2
cl_particles_quality 1
cl_damageeffect 1
gl_flashblend 0
gl_picmip 0
gl_texture_anisotropy 1
......
......@@ -2,6 +2,7 @@ cl_decals 0
cl_decals_models 0
cl_decals_time 2
cl_particles_quality 0.4
cl_damageeffect 0
gl_flashblend 1
gl_picmip 1337
gl_texture_anisotropy 1
......
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 1
cl_decals_time 10
cl_particles_quality 1
cl_damageeffect 2
gl_flashblend 0
gl_picmip -1
gl_texture_anisotropy 16
......
......@@ -2,6 +2,7 @@ cl_decals 1
cl_decals_models 1
cl_decals_time 10
cl_particles_quality 1
cl_damageeffect 1
gl_flashblend 0
gl_picmip -1
gl_texture_anisotropy 16
......
......@@ -109,6 +109,11 @@ void XonoticEffectsSettingsTab_fill(entity me)
e.addValue(e, _("16x"), "16");
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TR(me);
me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Damage effects:")));
me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "0", (_("Disabled"))));
me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "1", _("Skeletal meshes")));
me.TD(me, 1, 0.75, e = makeXonoticRadioButton(1, "cl_damageeffect", "2", _("All meshes")));
me.TR(me);
me.TD(me, 1, 1.1, e = makeXonoticTextLabel(0, _("Particle quality:")));
me.TD(me, 1, 1.9, e = makeXonoticSlider(0.2, 1.0, 0.1, "cl_particles_quality"));
......
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