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Fix 2 decal issues

Merged terencehill requested to merge terencehill/decals_fix into master
All threads resolved!
@@ -243,7 +243,7 @@ METHOD(Hook, wr_killmessage, Notification(entity thiswep))
METHOD(Hook, wr_impacteffect, void(entity thiswep, entity actor))
{
// the hook bomb uses a negative w_backoff factor because it explodes slightly below the floor, unlike other projectiles
// the hook bomb uses a negative w_backoff factor because it explodes slightly below the floor, unlike other projectiles
vector org2 = w_org + w_backoff * -2;
pointparticles(EFFECT_HOOK_EXPLODE, org2, '0 0 0', 1);
if(!w_issilent)
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