- 24 May, 2022 1 commit
-
-
Rudolf Polzer authored
-
- 20 May, 2022 1 commit
-
-
terencehill authored
fix #2690 by making sure mines aren't proximity exploded by independent players Closes #2690 See merge request !1023
-
- 19 May, 2022 1 commit
-
-
Dr. Jaska authored
-
- 18 May, 2022 2 commits
-
-
terencehill authored
-
terencehill authored
-
- 15 May, 2022 3 commits
-
-
terencehill authored
-
terencehill authored
Call centerprint countdown only in the first tic, it will continue automatically in the remaining tics. Hopefully it fixes ^COUNT occasionally shown in the last tic, probably due to lags
-
terencehill authored
-
- 13 May, 2022 2 commits
-
-
terencehill authored
-
terencehill authored
-
- 12 May, 2022 3 commits
-
-
terencehill authored
Add ReadyRestart support to Assault in campaign mode since it's a requirement now. It fixes broken Assault campaign level.
-
terencehill authored
-
terencehill authored
Make bots observers (for one frame) before joining the game and put them in a team in PutPlayerInServer so that everything gets initialized in the same way as for human players. It fixes a bug where bots connecting in the middle of a CA round join a team (with a message announcing it) and immediately leave it because joining a team is not allowed.
-
- 11 May, 2022 2 commits
-
-
terencehill authored
-
terencehill authored
Revert "Menu: don't set intendedWidth for tabs, they get overridden by parent dialogs anyway", it fixes #2688 "Div by zero errors at menu" This reverts commit e7230c21.
-
- 05 May, 2022 5 commits
-
-
terencehill authored
-
terencehill authored
-
terencehill authored
-
terencehill authored
-
terencehill authored
-
- 03 May, 2022 1 commit
-
-
Rudolf Polzer authored
-
- 02 May, 2022 1 commit
-
-
Rudolf Polzer authored
-
- 30 Apr, 2022 1 commit
-
-
terencehill authored
-
- 26 Apr, 2022 2 commits
-
-
terencehill authored
-
Rudolf Polzer authored
-
- 25 Apr, 2022 2 commits
-
-
terencehill authored
-
Rudolf Polzer authored
-
- 24 Apr, 2022 2 commits
-
-
terencehill authored
Fix "When using the Mine Layer, the game can crash because it tries to free a constant string.", reported in !1014
-
Rudolf Polzer authored
-
- 23 Apr, 2022 1 commit
-
-
Rudolf Polzer authored
-
- 20 Apr, 2022 3 commits
-
-
LegendaryGuard authored
-
terencehill authored
-
terencehill authored
-
- 19 Apr, 2022 1 commit
-
-
Rudolf Polzer authored
-
- 18 Apr, 2022 5 commits
-
-
terencehill authored
-
terencehill authored
-
bones_was_here authored
Implement sv_showspectators 2: Only spectators can see the spectators list See merge request !1010
-
bones_was_here authored
-
Rudolf Polzer authored
-
- 17 Apr, 2022 1 commit
-
-
bones_was_here authored
Fixes doors that should open when shot on some Q3* maps Also fixed some indenting and a comment
-