Skip to content
  • Thomas Debesse's avatar
    radiant/image: load fallback images with png loader even if game does not support png, fix #141 · 09c7358f
    Thomas Debesse authored
    Current implementation has a minor issue, when "Hide Fallback" option is
    disabled, the fallback image does not appear in texture browser before radiant
    makes use of it (for example creating a brush before selecting a texture).
    
    Since "Hide Fallback" option is enabled by default and it never makes sense
    to apply those fallback intentionally, I don't care for the moment.
    
    I would like to see a better implementation that would work for all
    editor images (like the one set with `qer_editorImage` shader keyword).
    09c7358f