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Created date
standard installation (FHS, XDG etc.)
!109
· created
Nov 04, 2018
by
Thomas Debesse
Merged
3
1
Approved
updated
Jul 14, 2019
Print OBJ/MTL filename in all picomodel OBJ loader messages
!108
· created
Oct 31, 2018
by
Zack Middleton
Merged
1
Approved
updated
Nov 02, 2018
Fix over allocating vertexes for OBJ models with multiple surfaces
!107
· created
Oct 31, 2018
by
Zack Middleton
Merged
1
Approved
updated
Nov 04, 2018
make -Werror and -pedantic-errors a cmake option named USE_WERROR
!106
· created
Oct 28, 2018
by
Thomas Debesse
Merged
Approved
updated
Nov 28, 2018
do not fail on missing image or model plugin, they can be optional
!105
· created
Oct 28, 2018
by
Thomas Debesse
Merged
updated
Oct 28, 2018
Add crunch support to radiant and q3map2, the submodule way
!104
· created
Oct 02, 2018
by
Thomas Debesse
Merged
3
updated
Mar 30, 2020
allow undo “make detail/structural”, <3 @SpiKe, thanks @Garux, fix #76
!103
· created
Jul 15, 2018
by
Thomas Debesse
Merged
5
1
Approved
updated
Apr 27, 2019
radiant: fix alpha channel for palette-with-transparency png
!102
· created
Jul 15, 2018
by
Thomas Debesse
Merged
updated
Dec 07, 2019
some vfs improvements
!101
· created
Jul 14, 2018
by
Thomas Debesse
Merged
3
Approved
updated
Jun 18, 2019
add webp support (Ingar code)
!100
· created
Jul 06, 2018
by
Thomas Debesse
Merged
5
Approved
updated
Nov 03, 2018
Add crunch support to radiant and q3map2.
!99
· created
Jul 06, 2018
by
DolceTriade
Closed
4
updated
Oct 28, 2018
new gamepack-manager script to download and install game packs
!98
· created
Jun 09, 2018
by
Thomas Debesse
Merged
6
updated
Oct 31, 2018
refresh vfs on map load instead of restarting it, fix #115
!97
· created
Jun 02, 2018
by
Thomas Debesse
Merged
updated
Jun 02, 2018
Fix BSP import error when q3map2_type is missing from gamepack xml
!96
· created
May 22, 2018
by
Zack Middleton
Merged
1
updated
Jun 05, 2018
option to not numberize maps, do not write useless blank line at map beginning
!95
· created
May 05, 2018
by
Thomas Debesse
Merged
7
updated
Oct 02, 2018
filter non-shader texture paths at the same place
!94
· created
May 05, 2018
by
Thomas Debesse
Merged
1
updated
Jun 05, 2018
print picomodel filename on error for @Viech, fix #112
!93
· created
May 04, 2018
by
Thomas Debesse
Merged
updated
Jun 05, 2018
name binary “netradiant” instead of “radiant”
!92
· created
Apr 29, 2018
by
Thomas Debesse
Closed
1
updated
Nov 04, 2018
Merge branch Mario/winfix (S merge request)
!91
· created
Apr 29, 2018
by
Mario
Merged
1
updated
May 03, 2018
q3map2: disable magic path guess
!90
· created
Apr 28, 2018
by
Thomas Debesse
Merged
1
updated
Apr 29, 2018
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