cvar for proper obj rotation support.
tZork created issue xonotic-data.pk3dir#871 (closed) on 2011-12-10T14:48:14Z:
Loading obj models at game-time end you up with a model rotated not as you saw it when exporting it.
Edited by bones_was_here
tZork created issue xonotic-data.pk3dir#871 (closed) on 2011-12-10T14:48:14Z:
Loading obj models at game-time end you up with a model rotated not as you saw it when exporting it.