darkplaces-sdl linux master - fail to start with proprietary nvidia drivers
Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Desired video mode fail, trying fallbacks... Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Linked against SDL version 2.0.10 Using SDL library version 2.0.10 Failed to initialize OpenGL context: Could not make GL context current: BadMatch (invalid parameter attributes) Quake Error: Video modes failed
Quick search on google suggests that possibly it is required to first show X11 window before trying to glXMakeCurrent