Keys and mouse buttons not recognized when using the SDL
I'm using Xonotic 0.8.2 on Arch linux installed from the repositories. When I use the SDL launcher, there are several keys that aren't recognized but are recognized with the GLX launcher. So far, I have noticed:
- Mouse wheel tilting (on GLX is recognized as MOUSE4 and MOUSE5) Using xev (the X event tester) they seem to be recognized by linux as button 6 and button 7
- º key (under the Esc key, spanish keyboard layout) The GLX menu doesn't draw the key, but in the config.cfg appears as bind º "toggleconsole" and the key works in game. Using xev (the X event tester) it seems to be recognized by linux as keycode 49 (keysym 0xba, masculine)
The issue may be related to Darkplaces Bug #133 although in that bug the mouse buttons are recognized (but with a different ID), here in SDL they aren't.
I tried the autobuild package, not the one generated by misc/tools/rsync-updater but an Arch package that gets the code from rsync://beta.xonotic.org/autobuild-Xonotic, and, at least the mouse problem persists.