• beuc's avatar
    text: revert to single-buffer · 070d8e74
    beuc authored
    There was indeed a bug in FreeGLUT-EGL: EGL is always double-buffered,
    but FreeGLUT behaved as if it were single-buffered by default.  Fixed
    in development branch.
    
    Thanks for the glutSwapBuffers() call (which makes a necessary and
    implicit call to glFlush() when single-buffered), the code works in
    both single- and double-buffered contexts anyway.
    070d8e74
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