Body Points + Wounds Option
Submitted By: Kody Feedback Type: Enhancement
Core: 9.245
System: od6s v0.1.24
Module Version: od6s v0.1.24
Dependency Version:
Description: First off, THANKS for creating the Body Points option. When choosing the Body Points and Wounds choice, it would be great if the Wound Status would reflect automatically in the Actor's "minus-D" status. For example, if the PC is wounded, when they try to do a skill roll of 5D, it doesn't automatically take away the -1D. Does that make sense? Thanks again! The system's getting pretty damned polished (I'll probably be asking how manifestations work soon, as our 007 adventure might slide into Star Wars next...)
Active Modules
ATL--v0.3.06; My-Shared-Compendia--v1.0.0; SharedCompendiums--v1.0.0; WallCutter--v1.1.1; about-face--v3.13; alternative-rotation--v2.1.2; ambientdoors--v2.2.6; autorotate--vv1.2.8; bug-reporter--v1.3.2; chat-portrait--v0.5.36; clocks--v1.3.5; colorsettings--v2.8.2; combat-carousel--v0.2.5; dd-import--v2.2.1; dice-so-nice--v4.3.1; dragupload--v2.1.1; easy-target--v2.14; fxmaster--v2.2.2; hide-gm-rolls--v0.11.1; lib-wrapper--v1.12.2.0; multilevel-tokens--v1.5.2; perfect-vision--v3.6.3; permission_viewer--v0.9.3; pings--v1.3.0; popout--v2.5; scaleGrid--v0.0.14; settings-extender--v1.2.0; simplefog--v0.1.18; smalltime--v1.13.12; socketlib--v1.0.10; soundfxlibrary--v1.0.1; splatter--v2.9.3; stairways--v0.8.5; timer--v0.2.2; token-action-hud--v2.0.18; token-auras--v1.15; torch--v1.4.3; window-controls--v1.7.8;
Module Settings
Additional Details
undefined