First off, thank you for your interest in creating illustrations for Vegan on a Desert Island (VOADI)!
We are thrilled by your eagerness to help make this game awesome, and dearly cherish your contributions.
This guide will help you get started creating illustrations for VOADI.
VOADI is an Open Source video game, and the game's promotional art will also follow this principle.
To summarize the license: you allow anyone to use your art for any purpose, including commercially, without asking or paying you, as long as they give you proper credit.
Also, people who modify your art have to share their modifications under the same terms.
This summary is not a replacement for the actual license.
Illustrations are planned to be used for:
The website (voadi.com)
Physical release front/back cover art
Game manual (printed release or PDF)
Social media posts
Store page (itch.io, Google Play, etc)
Therefore it's important that all illustrations have a transparent background or are available in a layered format so they can be easily edited.
Vector graphics are highly preferable.
Promotional illustrations should emphasize line work.
Smooth, clean lines are essential to the visual style.
These images are proprietary Nintendo works and are used here for illustrative purposes only.
List of planned illustrations
Last updated Jan 22, 2019.
The following list is under development and subject to change.
⚠ Your work should capture the intention and mood of the pixel art without being an exact translation.
Pixel art is limiting, and it sometimes demands that characters be posed in a certain way in order to achieve clean lines.
Illustrations aren't limited in this way.
Please be creative!
Emphasize movement, consider a different angle. The annoyed protagonist, Rachel will exert a lot of energy trying to return home.
Emphasize the intensity of the suction. The vacuum is used to suck up beach trash.
Hands on hips
Emphasize intelligence. Greybeard is an intelligent, sympathetic villain (think Magneto, or Simion from Dexter's Lab). He aims to end wild animal suffering by carnivore genocide.
Emphasize his might.
Butt towards you, bending neck around to see you peripherally
Follower of Greybeard. But maybe not.
A cheerful, helpful guide to Rachel.
Calton Weaver (seagull)
Posh, polite, and proper bartender who helps guide Rachel. Inspired by Hercule Poirot.
Hermetic genius. Excommunicated from society because they feared her knowledge and abilities.
Unamused, upset, or dead inside
These seagulls are covered in trash from the beach. It's been so long most of them have given up on trying anymore.
Wolf in sheep's clothing
Sincerely believes he's a sheep. Consider having his eyes closed and using a doglike look. Should appear unaggressive.
Is annoyed at the wolf in sheep's clothing for co-opting the struggle of prey animals. Has the literature to back it up.
Fears Greybeard, hates sheep.
Doesn't understand politics, just doesn't want to be eaten.
Enlightened. Believes he has all the answers. Doesn't eat meat.
Caught in the middle. Is both predator and prey.
Angry and determined
The only one who is trying to actually solve the problem. Consider flapping one or both wings with feathers flying about.
Idolizes Greybeard. Cult follower who does his bidding.
A sentient plant that requests water from our hero.
A giant flower with a horrible smell. Is later ground into powder and converted into cultured meat.
Standing in a way that doesn't look comfortable
Angry little man made out of tofu who lives in a cave and says obscene things.
From left to right: tears, vitamin B12, recycling machine (vacuum), stick, whiskey, seed, cultured meatball, coconut, flippers, key
★★★ = Absolutely necessary: The game can't be released without this illustration.
★★☆ = Important: This illustration conveys an important idea or character that the audience should be aware of.
★☆☆ = Wishlist: Not strictly necessary, but would add detail and polish to the game.
Using your illustrations
We will always give you credit for your work, wherever it's used.
We'll make effort to respect your creative direction and communicate directly if we'd like to see an illustration changed for whatever reason.
That said, be aware that someone else may modify your illustration before we use it.
We'll upload your illustrations online (giving you proper credit, of course) after the game is released, so that more game creators can benefit from your work.
Thanks again for your interest in VOADI, and we look forward to seeing what you come up with!