-
Prevent cave entrances from generating underwater 3 of 3 checklist items completed!3215
-
Draft: Move head, neck, and ring armor out of misc, and give head armor further specialization. 3 of 3 checklist items completed!3223
-
Correct projectile offsets 1 of 3 checklist items completed!3303
-
Addresses #1225 - Compress WireChonk metadata 1 of 3 checklist items completed
-
Simplify economy code by separating professions and everyone 3 of 3 checklist items completed
-
Buffed lifestaff aura and beam 3 of 3 checklist items completed!3398
-
Update assets/voxygen/i18n/pl_PL/hud, assets/voxygen/i18n/PL/_manifest.ron,... 1 of 3 checklist items completed!2846
-
add some conservative recv and send buffer size, to handle slow acks 1 of 3 checklist items completed!3409
-
For review only: Modular armor conversion (no assets) 0 of 3 checklist items completed!3393
-
Modular armor conversion 2 of 3 checklist items completed!3392
-
Add Zstandard compression algorithm benchmark 1 of 3 checklist items completed!3374
-
I updated the German translation files 3 of 3 checklist items completed!3397
-
Draft: Updated translations 2 of 3 checklist items completed!3316
-
hitbox improvements 1 of 2 checklist items completed!3380
-
Split sky shader's twilight into dawn and dusk 1 of 3 checklist items completed!3373
-
Clean entity creation 1 of 3 checklist items completed!3298
-
Draft: No assets modular (FOR REVIEW ONLY) 0 of 3 checklist items completed!2999
-
Updates for WASM compatibility with plugins 3 of 3 checklist items completed!3030
-
Tygyh/resolve all '# allow(clippy float cmp)]' error supressions 1 of 3 checklist items completed!3035
-
Draft: Learning abilities 0 of 3 checklist items completed!3065