fix wallrun-equip cycle when trying to cast abilities
this commit fixes bug when character being in wallrun
state was unable to cast any abilities (even when visually your character was in wielding
state), creating wallrun
-> equipping
-> wielding
-> wallrun
loop.
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By opening this merge request, you agree to release your code and all other changes under the GPL 3 license and to abide by the terms set by this license. -
Migrations have been added if applicable (migrations are always necessary for removing/renaming item asset files) -
Significant changes of this merge request have been added to the changelog.
Edited by miocore