Make sure teleports don't result in getting stuck in terrain
The following discussion from !4836 (merged) should be addressed:
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@IsseW started a discussion: Would be really nice to have the
RepositionOnChunkLoadworking here and for other teleports, but not in this MR
When commands set the position of an entity, we could add the component RepositionOnChunkLoad to entities. To make sure they don't get stuck inside blocks. We could also make this component work even if the chunk was already loaded.