Graphics: Platform Specific Bugs and Incompatibilities Tracking Issue
#1171 (closed)
upstream issue: https://github.com/gfx-rs/wgpu/issues/1482
Summary: Panic on swap chain creation
Backend: Vulkan
OS: Kali Linux (Debian based)
Adapter: { name: "GeForce MX150", vendor: 4318, device: 7440, device_type: DiscreteGpu }
User: msh and others
Summary: ui and everything works fine but the world is just black
Backend: Dx11
OS: Windows 7
GPU: intel hd 4600
, NVIDIA GeForce GT 730
, NVIDIA GeForce GTX 650
Notes
Q: Could you try disabling clouds and see if that makes you able to see in game?
A: i tried that earlier and a few other settings
it only changes fps
guess: non portable shader behavior, could investigate by tweaking the terrain shaders to output a constant color, confirming that works, and then working from there to find out where the bad values are coming in, if tweaking the terrain shaders to output a constant color does nothing then there might be an issue in the cloud pass or post process and investigation should check those places
Fixed by driver update for one of the other users (not confirmed if this works for msh on the integrated intel)
User: abron
Summary: black splotches show up when you turn on your lantern
OS: Macos
Backend: Metal
Adapter: 2012 MacBook Air
Notes
https://cdn.discordapp.com/attachments/464698017283440640/850585007315615814/image0.jpg
https://cdn.discordapp.com/attachments/464698017283440640/850967439025242112/Velo4.1.m4v
pattern of splotches looks like it could be shadows projected or sampled at the wrong scale/transform?
User: MoonRunestar
Summary: Chaos in framebuffer (only happens in GNOME but not Wayfire)
OS: Linux
Backend: Vulkan
Adapter: { name: "AMD RADV NAVI10 (ACO)", vendor: 4098, device: 29471, device_type: DiscreteGpu }
Notes
https://cdn.discordapp.com/attachments/464698017283440640/850764259415162920/velorenlog_verbose.txt
Ok for whatever reason, this only happens on GNOME. If I switch over to Wayfire, it doesn't happen
Doesn't matter whether I run it on my Ryzen 4800H's integrated graphics or RX 5600M. I tried a fresh profile as well but no luck there
Resolved
#1167 (closed)
Summary: When launched freezes for a bit and then crashes (no panic)
Backend: Dx12
OS: Windows
CPU: Intel Core I3-3110m
Adapter: { name: "NVIDIA GeForce 820M", vendor: 4318, device: 4416, device_type: DiscreteGpu }
Notes: Is the issue Dx12 on Dx11 related?
Fixed by forcing Dx11 with WGPU_BACKEND=dx11
User: Lad01
Summary: Fails to find graphics adapter
Backend: Vulkan
OS: Arch linux
iGPU: i5-5200U
Notes
[0m gfx_backend_vulkan: Unable to create Vulkan instance: VkError(ERROR_INCOMPATIBLE_DRIVER)
https://cdn.discordapp.com/attachments/464698017283440640/851300516037656647/voxygen.log.2021-06-06
Fixed by installing vulkan-intel
driver