Consider implications of payload system
As of a recent commit, the client moved to a payload system for frontend wishing to add additional payloads of their own to types used inside the client. Currently, we only have a single associated type, but this is ripe for expanding to other areas of the codebase: https://github.com/veloren/game/blob/master/client/src/lib.rs#L60.
We need to think about:
Is this a good idea?
What implications may it have down the line?
Is it worth expanding this to the server and other areas of the codebase?
How many other uses does it have?
Does it improve or hurt readability?
Edited by Marcel