Create fotorealistic scene using 3dSlicer and Visible Human
🔬 Spike
Evaluate the workflow dicom->3dslicer->unity.
Hypotheses
We believe that it is possible to generate a fotorealistic vr compatible scene from existing models.
Alternatives
see linked issues
Criteria/metrics
- import and navigation in unity is possible
- trigger collider may be added
🔗 Links
✅ Acceptance criteria
-
download female data from https://data.lhncbc.nlm.nih.gov/public/Visible-Human/Female-Images/index.html -
tune the format as described above -
load data in 3d slicer and export as obj -
open obj in https://www.blender.org/ -
remove camera etc. as described in https://blog.udemy.com/blender-to-unity/ , export as fbx and import in unity