retirando if desnecessário

parent e6b73d27
...@@ -17,9 +17,8 @@ func _create_player(): ...@@ -17,9 +17,8 @@ func _create_player():
var vector = Vector2(rand_range(50, 961), rand_range(50, 571)) var vector = Vector2(rand_range(50, 961), rand_range(50, 571))
var GrabbedInstance = PLAYER.instance() var GrabbedInstance = PLAYER.instance()
if numPlayer < MAX_PLAYER: player_pos = get_child(numPlayer).position
player_pos = get_child(numPlayer).position player_rot = get_child(numPlayer).get_rotation()
player_rot = get_child(numPlayer).get_rotation()
GrabbedInstance.position = player_pos GrabbedInstance.position = player_pos
GrabbedInstance.set_rotation(player_rot) GrabbedInstance.set_rotation(player_rot)
......
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