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Updated Intersection Matrix Calculation (markdown) authored by eswiss's avatar eswiss
......@@ -87,6 +87,17 @@ E ∩ B = .false
E ∩ E = 2
If the order of the two geometries is reversed, the intersection matrix would be the transpose of the above.
The IM for a MultiPolygon and a geometry of dimension .zero, in that order, are
I ∩ I = 0, if a point intersects the interior of the MultiPolygon, else .false
I ∩ B = .false
I ∩ E = 2
B ∩ I = 0, if a point intersects the MultiPolygon boundary, else .false
B ∩ B = .false
B ∩ E = 1
E ∩ I = 0, if at least one point lies outside the MultiPolygon, else .false
E ∩ B = .false
E ∩ E = 2
If the order of the two geometries is reversed, the intersection matrix would be the transpose of the above.
**The dimension of the intersection of two geometries, both of which are dimension .one, is either .zero, .one, or .false**
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