Commit 68a0eba7 authored by Toast Engineer's avatar Toast Engineer

fix breakage from last commit

parent 957cb6c3
......@@ -98,6 +98,7 @@ class GameState:
self.mainwin = gfx.MainWindow(self.camera)
self.world_renderer = self.mainwin.world_view
self.current_level = None #None represents town
self.party = []
#self.party = [character.Warrior()] * 6
#for the_character in self.party:
# the_character.inventory.append(character.PointyStick())
......
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