Commit 6837ce79 authored by Toast Engineer's avatar Toast Engineer

Fix two game breaking typoes.

parent 43fc709a
......@@ -425,6 +425,7 @@ class Axe(MeleeWeapon):
sharpness = 1.1
class RangedWeapon(Weapon):
harmful = True
def determine_effectiveness(self, character: Character, target: Character):
return super().determine_effectiveness(character, target, minigame = minigames.drunk_darts)
......
......@@ -160,7 +160,7 @@ class GameState:
self.mainwin.middle_textbox_active = self.battle is not None
self.mainwin.draw()
if random.random() > 0.95 and self.current_level:
if random.random() > 0.9999 and self.current_level:
self.start_battle()
except Exception:
......
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