... | ... | @@ -4,6 +4,29 @@ If you haven't installed the add-on yet, first see [Installation](Installation) |
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# 1: Get a _Basemap_
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Use BlenderGIS to get a basemap. Choose any source you like.\
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Use BlenderGIS to get a basemap. Choose any source you like.
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![image](uploads/3f291dd4dd5e6709e835b2f443b0a6b8/image.png)![image](uploads/ef61b5b89bd1b4217b5964714b8fcaf7/image.png) |
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\ No newline at end of file |
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![image](uploads/3f291dd4dd5e6709e835b2f443b0a6b8/image.png)![image](uploads/ef61b5b89bd1b4217b5964714b8fcaf7/image.png)
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Navigate towards an area of interest, and **press escape**
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![image](uploads/2b57ea03cfed06fadbdfa4b87c198de7/image.png)
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# 2: Get Height data
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use `GIS > Hoogtedata > AHN > Get AHN` to get a heightmap of your area.
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![image](uploads/723bf87700565e2ca853c822b625fe31/image.png)
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![image](uploads/558860f22e7b0bb2b8f9d3813bd7b6de/image.png)
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You can choose between DTM (ground floor only) or DSM (including buildings and vegetation)
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![image](uploads/521c3f2b400467e88366ca6c04aec5bf/image.png)
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# 3: Get 3D buildings:
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use `GIS > Hoogtedata > 3D BAG > Get 3D BAG` to get a heightmap of your area.
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![image](uploads/7de90178dd0592f43575acad531f5a22/image.png)![image](uploads/f5e50e55ae20fe693ff7aca00717b8cb/image.png)
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![image](uploads/3d55da5abd26bc7aab5344268b815e89/image.png) |