1. 05 Nov, 2019 1 commit
    • Max Maton's avatar
      Version 3 · 87e5af69
      Max Maton authored
      - Water tiles are no longer considered when finding a building to remove.
      - Removal is now random instead of deterministic.
      - Added option to bias building removal to spherical towns. (makes towns smaller instead of ghost towns)
      - Fixed bug that would make the script ignore towns without industry when finding a building to remove.
      87e5af69
  2. 03 Sep, 2019 2 commits
  3. 28 Aug, 2019 9 commits