1. 10 Apr, 2021 1 commit
    • Max Maton's avatar
      Version 4 · ea542d51
      Max Maton authored
       - Fixes hang when building a bridge
       - Defaults to slightly larger grids to keep some space for industry
       - People are slower to migrate now, changes are more smooth preventing
         sudden city collapse
       - Growth should now no longer slow down in late game
      ea542d51
  2. 05 Apr, 2021 3 commits
  3. 05 Nov, 2019 1 commit
    • Max Maton's avatar
      Version 3 · 87e5af69
      Max Maton authored
      - Water tiles are no longer considered when finding a building to remove.
      - Removal is now random instead of deterministic.
      - Added option to bias building removal to spherical towns. (makes towns smaller instead of ghost towns)
      - Fixed bug that would make the script ignore towns without industry when finding a building to remove.
      87e5af69
  4. 03 Sep, 2019 2 commits
  5. 28 Aug, 2019 9 commits