Commit 87e5af69 authored by Max Maton's avatar Max Maton

Version 3

- Water tiles are no longer considered when finding a building to remove.
- Removal is now random instead of deterministic.
- Added option to bias building removal to spherical towns. (makes towns smaller instead of ghost towns)
- Fixed bug that would make the script ignore towns without industry when finding a building to remove.
parent 780438d3
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