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Phil Hagelberg
bussard
Merge requests
Open
3
Merged
56
Closed
7
All
66
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Priority
Add switch buffer command
!26
· created
Jul 14, 2016
by
Robert Cochran
Merged
1
updated
Jul 15, 2016
[WIP] Set timeouts in user code
!25
· created
Jul 14, 2016
by
Michael
Closed
5
updated
Aug 07, 2016
Fix typo in main.lua: call save.config_reset instead of save.revert
!24
· created
Jul 14, 2016
by
Tom
Merged
1
updated
Jul 14, 2016
Basic physics cleanup to put the scaling back into the named constants
!23
· created
Jul 13, 2016
by
Michael
Merged
1
updated
Jul 15, 2016
Make the mousewheel a bindable 'key'
!22
· created
Jul 12, 2016
by
Robert Cochran
Merged
1
updated
Jul 13, 2016
Add a Void system, both for game debugging and for in-universe script debugging
!21
· created
Jul 08, 2016
by
Michael
Closed
3
updated
Jul 21, 2016
Configure ship before wiping so that the systems actually get cleared
!20
· created
Jul 08, 2016
by
Michael
Merged
5
updated
Jul 09, 2016
Add ship.host, a proxy to the host FS
!19
· created
Jul 08, 2016
by
Michael
Merged
4
updated
Jul 10, 2016
Add a possibility to scream into the void.
!18
· created
Jul 08, 2016
by
Michael
Closed
2
updated
Jul 13, 2016
Add support for copy-paste from editor to the user's system clipboard and back
!17
· created
Jul 07, 2016
by
Michael
Merged
1
updated
Jul 08, 2016
Export gravitational constant in ship.status
!16
· created
Jul 07, 2016
by
Michael
Merged
7
updated
Jul 09, 2016
Save on quit
!15
· created
Jul 07, 2016
by
Michael
Merged
1
updated
Jul 08, 2016
Fix wiping: do not throw errors, clean up buffers
!14
· created
Jul 07, 2016
by
Michael
Merged
1
updated
Jul 08, 2016
Add some notes on the current war
!13
· created
Jan 22, 2016
by
Ron Toland
Merged
9
updated
Feb 13, 2016
[WIP] Move drawing code into userland (fixes #76)
!12
· created
Jan 14, 2016
by
kaoD
Closed
7
updated
Aug 24, 2016
Do not reinitialize console when reloading config.
!11
· created
Jan 13, 2016
by
kaoD
Merged
1
updated
Jan 13, 2016
Add console persistence to changelog.
!10
· created
Jan 13, 2016
by
kaoD
Merged
2
updated
Jan 13, 2016
Restore previous mode when closing the map.
!9
· created
Jan 13, 2016
by
kaoD
Merged
1
updated
Jan 13, 2016
Prevent console from scrolling beyond buffer.
!8
· created
Jan 12, 2016
by
kaoD
Merged
updated
Jan 12, 2016
Persist console (implements #72)
!7
· created
Jan 12, 2016
by
kaoD
Merged
4
updated
Jan 12, 2016
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