Commit 8456899b authored by Aaron Suen's avatar Aaron Suen
Browse files

Update notes/issues

parent dde05141
......@@ -9,6 +9,14 @@ IDEAS: Possible future additions/improvements to the game
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- High tier door ideas
- Require higher-tier doors to operate higher-tier
tools/heads?
- Limit ability of lower-tier doors to drive higher-tier
doors, e.g. only allow driving up to 1 tier above? This
could allow one-way slippage mechanisms.
- Some doors can't be hand-operated, only ablated.
- Plants from nc_nature?
- Rushes, mushrooms
- Require/consume special dirt (humus/peat) to grow/repro?
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......@@ -9,6 +9,13 @@ ISSUES-GAME: Gameplay-affecting issues
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- Door upward conveying is sort of useless right now; make it also
push objects outward, so this motion can be useful for upward
item transport?
- Valleys mapgen rivers seem to rely on having an actual separate
river water registration with a specific liquid range.
- Should item ents experience more drag when in fluids?
- Door-wheels do not affect attached glyphs...
......@@ -111,6 +118,7 @@ ISSUES-GAME: Gameplay-affecting issues
- Shelf recipe reform
- Add a "shelf frame" node made from wooden frames
- Name: "form"?
- Add appropriate material to shelf frame to make shelf
- 2-stage construction should make it easier to discover
- Shelf frame can gain its own distinct uses
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