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  • opticfluorine's avatar
    Revert the license change, keeping the code under the MIT License. · 5043fad3
    opticfluorine authored
    The intent of changing the license to AGPL was to promote an open
    community of indie MMORPGs, ensuring that no closed-source fork
    would come to dominate. After reflecting on this decision for a
    few months, however, I realize that I value truly free and open
    software more than the legal ability to enforce openness. While I
    see the value in the AGPL for e.g. technologies that might be
    adopted by a cloud provider, I no longer see a benefit - and
    potentially even see harm - in adopting such a license for what is
    a hobbyist game engine.1
    5043fad3
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