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  • #817
Closed
Open
Created Jan 04, 2016 by Christopho@christophoOwner

entity:set_enabled(true) does not work if it blocks the hero

Created by: christopho

When you enable an obstacle entity that overlaps the hero, it avoids to block the hero and instead waits for the hero to leave before getting enabled. This is an old feature that does not make a lot of sense. If the user wants to do so, the script should do it.

See http://forum.solarus-games.org/index.php/topic,492.msg2365.html#msg2365

Fixing this problem will break compatibility because old games (like zsdx in dungeon 2) expect this behavior.

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