Arrows are optimized away before reaching their maximum distance
Created by: christopho
They get stopped shortly after leaving the screen, and continue if the player comes closer. See for instance http://youtu.be/av0ZKntugFY?t=4m00s
Created by: christopho
They get stopped shortly after leaving the screen, and continue if the player comes closer. See for instance http://youtu.be/av0ZKntugFY?t=4m00s