Request: More frames and delay for BG tiles
Created by: GregoryMcGregerson
Sprites have the feature to add as many frames as you want and determine the speed at which it plays. BG tiles need the same thing. The default of 3 frames isn't really enough for some animations. An example; ocean waves hitting the shore need more then 3 frames to look realistic. FSA for the Gamecube uses 8 frames of animation for this.
-
Tileset editor UI: update selected pattern view -
Tileset editor UI: update tileset view context menu -
Tileset data file parsing -
Take into account new animation feature in the engine