Request: More frames and delay for BG tiles
Created by: GregoryMcGregerson
Sprites have the feature to add as many frames as you want and determine the speed at which it plays. BG tiles need the same thing. The default of 3 frames isn't really enough for some animations. An example; ocean waves hitting the shore need more then 3 frames to look realistic. FSA for the Gamecube uses 8 frames of animation for this.
- Tileset editor UI: update selected pattern view
- Tileset editor UI: update tileset view context menu
- Tileset data file parsing
- Take into account new animation feature in the engine
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