Pickables don't respond to ground
Created by: wrightmat
Pickable objects don't respond to the ground type below them. For example, if a pickable lands in a hole (say from a flying enemy), it doesn't fall into the hole. In Zelda games it would, and this is the logical behavior. Also, if pickables are created on the intermediate layer, they should fall down to the low layer if there's nothing on the intermediate layer for them to land on - otherwise the hero will never be able to pick up the object.