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  • Solarus Games
  • solarussolarus
  • Issues
  • #392

Closed
Open
Created Jan 02, 2014 by Christopho@christophoOwner

Crash when changing the movement of the hero

Created by: christopho

static_cast<SomeMovement*>(entity.get_movement()) can lead to crashes because the Lua scripts are now able to set any movement to any entity.

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