Add hero:get_state() and hero:on_state_changed(state)
Created by: christopho
Controlling the state of the hero is not possible yet, but a first useful step would be to know the current state of the hero and to be notified when it changes.
Created by: christopho
Controlling the state of the hero is not possible yet, but a first useful step would be to know the current state of the hero and to be notified when it changes.