Cannot pull/push a block onto a separator
Original issue: voadi/voadi#125 (closed)
Given this scenario (all entities are aligned to a 16x16 grid):
Pulling the block into the separator causes it to be aligned to an 8x8 grid:
The separator acts like a wall for block entites (discovered by @daniel-molina).
- Moving the separator to a higher layer didn't change anything.
- It also happens when you push a block into the separator.
- The separator cannot be resized.
- The Quest Editor forces one dimension to be 16px at all times. So we cannot have a 32px wide separator, for example.
- Using
separator_1:set_size(1280, 14)
causes aFatal: Invalid separator shape
error in the console (game doesn't crash).
Ideal behavior: The block cannot pass through the separator, but it can overlap with the separator by 8px on either side.