Feature request: get info about connected gamepads
You can then use
joystick:getName() and it will return a value like
XBox 360 Controller or
8Bitdo SN30 Pro.
I think this would be useful for:
- Giving feedback to the player about what devices the game is seeing and utilizing.
- We can use the gamepad name to automatically configure bindings. For example, the Xbox 360 controller is very common, so our game script can detect it (
if joystick:get_name() == "Xbox 360 Controller") and automatically bind button 0 to "action", button 2 to "attack", etc.
(It's possible I'm undersimplifying USB gamepads, but this is my theory)
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