Skip to content

GitLab

    • GitLab: the DevOps platform
    • Explore GitLab
    • Install GitLab
    • How GitLab compares
    • Get started
    • GitLab docs
    • GitLab Learn
  • Pricing
  • Talk to an expert
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
    • Switch to GitLab Next
    • Menu
    Projects Groups Snippets
  • Get a free trial
  • Sign up
  • Login
  • Sign in / Register
  • solarus solarus
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
    • Locked Files
  • Issues 229
    • Issues 229
    • List
    • Boards
    • Service Desk
    • Milestones
    • Iterations
    • Requirements
  • Merge requests 10
    • Merge requests 10
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
    • Test Cases
  • Deployments
    • Deployments
    • Environments
    • Releases
  • Packages & Registries
    • Packages & Registries
    • Package Registry
    • Container Registry
    • Infrastructure Registry
  • Monitor
    • Monitor
    • Incidents
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Code review
    • Insights
    • Issue
    • Repository
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Solarus Games
  • solarussolarus
  • Issues
  • #1274
Closed
Open
Created Sep 25, 2018 by Alex Gleason@alexgleasonContributor

Add item:on_command_pressed() and item:on_command_released() events

For certain types of items (eg, Gust Jar in Minish Cap) it would be useful to define equipment item events for when the command is held and released separately. This way, holding the command could activate the item, and releasing it could make it finish.

There's also a relevant thread here: http://forum.solarus-games.org/index.php/topic,999

P.S. Let me know if you'd rather not have feature requests here, I'm having lots of ideas as I explore the engine. 🙂

To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
Assignee
Assign to
Time tracking