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  • solarussolarus
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  • #1269

Closed
Open
Created Sep 17, 2018 by std::gregwar@stdgregwarDeveloper3 of 3 tasks completed3/3 tasks

using coroutines make the engine crash

The engine is not coroutine friendly. To correct this the lua context must be able to handle multiple states.

TODO :

  • Make a unit test
  • Make the engine aware that there can be multiple lua_State*
  • Make every events on_something called on the main thread to avoid confusion
Edited Sep 17, 2018 by std::gregwar
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