shaders cannot be indexed like other types
local shader = sol.shader.create(effect) function shader:set_magnitude(value) { warp_shader.magnitude = value warp_shader:set_uniform("magnitude", value) }
J'obtiens ce genre d'erreur : Error: In on_activated: scripts/maps/teletransporter_manager.lua:16: attempt to index local 'shader' (a userdata value)