Quest Editor crashes on Linux when attempting to open the shader editor
System Specifications
- OS: EndeavourOS
- Solarus Editor version: 1.6.5
Details
When attempting to open a shader file (shaders/*.dat
) Solarus segfaults immediately.
Here was the relevant info I found via gdb
:
Thread 1 "solarus-quest-e" received signal SIGSEGV, Segmentation fault.
QOpenGLFramebufferObject::texture (this=0x0) at opengl/qopenglframebufferobject.cpp:1214
Downloading source file /usr/src/debug/qt5-base/qtbase/src/gui/opengl/qopenglframebufferobject.cpp
1214 return d->colorAttachments[0].guard ? d->colorAttachments[0].guard->id() : 0;